Battle mode, on the other hand, peaked my interest because it’s quite different and involves players being dropped into arenas to blast away other vehicles while completing objectives such capture the flag, king of the hill, or to fight for a bomb and plant it on an opponent’s base. The Race mode is a standard contest of twelve cars going around a circuit five times to decide the winner, whereas Elimination is simply a race where vehicles are eliminated if they go off track or fall behind the edge of the screen. Within Quick Play, you’ll have access to three modes: Battle, Race and Elimination. Micro machines world series offline Offline#The main options available are Quick Play, Ranked, and Special Events, with Quick Play being the only way to play offline (via a slightly watered down Skirmish option). There are no career, tournament or championship options for solo players instead, the game has been heavily designed around online multiplayer. I was shocked to find no single-player component whatsoever. The game immediately gets off to a bad start at the main menu of all places. However, the key word in this statement is “looks” as, sadly, I can’t say this is the successor fans had been hoping for. The new entry, Micro Machines World Series, looks fantastic, and it retains the idea of household race tracks and toy cars, with heaps of ’90s flare throughout which is a lot of fun to re-live. Micro machines world series offline series#It seems the popularity of remasters and reboots has finally caught up with Codemasters as they’ve decided to revive the beloved Micro Machines series for a new generation. It’s a top-down racer with colourful graphics, unique tracks, and fast action that was an absolute blast to play. Pre-Order now from and get 10% off! have a lot of fond memories from my childhood playing Micro Machines on the Sega Mega Drive. #MicroMachines World Series is coming to #Mac & #Linux on the 23rd June! Micro Machines World Series will be release on Linux (and macOS) on June 23, 2017. Is it too much to hope that the macOS and Linux ports aren’t too far behind? Micro Machines World Series release date on Windows June 20. Micro machines world series offline ps3#The game has both online and offline multiplayer options.Īs you’ll see in the trailers beneath, the overall look of Micro Machines World Series echoes Codemaster’s semi-recent Toybox Turbos, a game released on Windows, PS3 and Xbox 360. In all there are 10 Race Tracks and 15 Battle Arenas. The game features iconic tracks from earlier entries in the franchise, like the billiards/pool table, messy kitchen, and garden, and plenty of new ones. “The legend is back! Micro Machines World Series combines the thrilling madness of racing micro vehicles with epic team battle strategies, set against the extraordinary interactive backdrops of the everyday home! Grab your NERF blaster, try to avoid the jam, and unleash miniature multiplayer mayhem onto the world!” More recently, I’ve enjoyed multiplayer action on the Sega Master System and NES versions of the first title. Like many, I have fond memories of playing Micro Machines 2: Turbo Tournament on the Sega Megadrive (Sega Genesis to American folk) as a kid. These requirements suggest that this listing is more than an accidental box check in a developer’s dashboard somewhere. The SteamOS/Linux system requirements lists OpenGL 4.2 as a minimum, says Mesa is supported for AMD cards, and notes that Wayland is unsupported. The SteamDB also lists the platform change for the game, too.Īnd just incase that isn’t enough to convince you that the miniature motor racing game is headed to Linux, the addition of detailed SteamOS/Linux system requirements listed, should! The Steam store page of the upcoming game from Codemasters has been updated with a SteamOS icon. Rev up your engine, ‘cos ‘Micro Machines World Series’ could be about to career on to Linux.
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